In the clockmaker elf's workshop, everything has stopped: the gears have fallen, the toy automatons are all mixed up and the cuckoo clock is frozen. Get everything moving again to open the big toy chest!
Free escape game for ages 5-10, playable without reading: the mascot reads everything aloud. 5 age levels (5-6, 6-7, 7-8, 8-9 and 9-10) that really change the puzzles, and a new random game every time. About 15 minutes, on tablet, phone or computer.